9/23/2023 0 Comments True skate gapsLife is Strange was a fantastic example of video game storytelling. Games can skate around that with gameplay mechanics, but for story-driven content, it’s an unforgivable sin. Ultimately, the story becomes forgettable. You roll your eyes, or worse they glaze over. Failing that, audience connections are vague. ![]() Readers and players need a strong sense of who characters are and plot points that agree with those characterizations. ![]() Regardless of setting, inciting events, and world building, stories connect with audiences because of characters. Truly great stories – those that stand the test of time – work for a singular reason.
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